
bktGlitch
Assets | Unknown license!
By odditica
bktGlitch is a glitch shader for GameMaker: Studio 2 that's gonna mess your game up in a rather visually pleasing way. Originally released in August 2017 on the GameMaker: Marketplace, now free.If you like this asset and can pay for it, please consider doing so. Please give credit if used (but you don't have to if you paid for it, also it'd be cool if you let me know about your project, just curious). GAMES USING THIS SHADER (tell me about yours!) Features: Effects such as tearing, noise, colour dispersion, glitch blocks, RGB splitting...Written in GLSL ES - not limited to desktop platformsEasy-to-use setup scripts and presets, no need to set up uniforms manually!A demo where you can adjust all effects manually and even generate the resulting configuration code! Changelog: 1.3.2 (January 2021): Fixed bugs, switched to new GML syntax. 1.3 (July 2020): Overall improvements to compatibility (code cleanup, use of internal noise texture, etc.), minor bug fixesSimplification of the API (please see the demo code for details on how you can port your existing code to this version of the shader)Dropped 1.4. support because I don't want to end up in an institution. While the shader has been pretty much entirely rewritten, it should still behave as close to the original as possible. Developed by Jan Vorisek (@odditica).
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